How to Play
Navigate a 3D obstacle course from start to finish faster than every other player. All players run the exact same course — same obstacles, same layout, same seed. Use WASD or arrow keys to steer, jump over obstacles with Space, and cross the finish line first.
Course Guide
Controls
🛡 Fair by Design
All players navigate the exact same course. The room code seeds the entire obstacle layout — every position, speed, and timing is generated deterministically before the race starts, so no player has any information advantage.
Seeded course — identical for every player
The room code drives a deterministic RNG that generates the full obstacle layout before the match begins. Every obstacle position, oscillation speed, and gap is identical across all players in the lobby. No player can gain an advantage by knowing the course in advance, because no player sees it until the race begins.
Checkpoint system prevents shortcuts
The course has checkpoints you must pass through in order. Skipping any checkpoint disqualifies your run. The only path to victory is through every gate in sequence — there are no shortcuts to exploit.
Finish time — not network speed
Your finish time is measured client-side from the race start signal and validated server-side. Network latency affects all players equally — the winner is always the player who completed the course fastest, regardless of connection quality.